hoala said:
So the handheld is bigger then an 5.5 inch iphone or galaxy ? Wow.
Also see this:
The ps4 runs witcher 3 on high settings in 30 fps.
PS: Your sources: http://www.tomsguide.com/us/nintendo-merge-handheld-console,news-19043.html "Iwata cited the very different architectures of its previous hardware as the reason Nintendo is just now trying to unite its teams."
But just give me the name on any random device thats portable, has no fences, good battery life , costs less then 400$ and has ps4-like performance. At least is able to run witcher 3. Tell me the name and ill admit that you won. If you cant give me what i asked for, you lost. Of if you say thats not possible yet because 14nm is just coming, give me atleast the name of a device that has half the power of the ps4 (by using 28nm or anything like that). That can atleast run gta 5, a 7th gen game. |
WTF? You asked why the Razer 14 costs what it does, I told you, it's got an Intel i7 mobile processor (which are notoriously expensive), along with an nvidia GTX 970m, again a very expensive mobile GPU, from NVidia.
Razer also aren't gaining revenue streams from software, they're selling this device at a big profit. While Nintendo may make a profit on each NX device at launch, they're aiming to make most of their money from video games software and DLC or maybe Amiibo's.
FYI your link to Iwata's comment doesn't prove a Wii U level handheld and marginally more powerful set-top box are what Nintendo have planned with NX, actually those comments point to Nintendo just merging their game development, having shake up internally to make the process of development more efficient.
FYI point 2, I've actually been saying that NX would likely have more than one device and that games would run on them all or at the very least all games would run on the most powerful device, in a similar way to how Apple device can all run the same Apps, Iwata's comment about that is well known to anyone that reads Nintendo news.
As I keep saying 14nm isn't out yet, just look up the capabilities of Polaris, a 40 watt GPU could produce 2.6TFlops of compute performance, since it's AMD tech it's directly comparable to PS4 or XB1 for graphical calculation metrics.
Half that puts a mobile chip, running on 20 watts producing XB1 level graphics.
An AMD Puma CPU, with 8 cores, clocked at 1.6GHz only requires 20 watts, that's a 28nm chip, scale that down to a 14nm fabrication node and you have a 10 watt CPU capable of running at the same level of performance on the CPU side as PS4. So a 30 watt SOC can easily run a GPU up to par with XB1 and a 1.6GHz CPU on the same level as PS4, if you wanted a PS4 level GPU you'd need about 40% more energy, so a 38 watt SOC can handle that.
RAM isn't particularly energy hungry, basically a notebook level power battery could easily run a handheld with the extra demands of screen, RAM, plus the SOC and either an internal HDD or SD Card reader for games, along with wifi direct or just general wifi needs and bluetooth tech.
Nintendo would likely go on the lower end of that, so more around XB1 performance for a handheld, because it would be less energy hungry.
Any console could easily pack in 2X the performance of PS4 for for way less energy than it uses, using Polaris Architecture for the GPU and Zen for CPU.
Zen is a new CPU architecture, much fresher than Puma so performance per watt is going to be much better than just a straight up die shrink from 28nm to 14nm.
As far as cost goes well AMD are targeting a release price of under $349 for their own launch Polaris Graphics Card, with specs of an R9 290, which has a 40CU GPU. Chips alone would account for 1/3rd of that total price, so a 40CU die costs AMD only $116, cut that in half and a 20CU die using Polaris only costs them just over $58.
PS4 and XB1 level tech is cheap to make now and these new 14nm wafers offer loads of chips per wafer, which means prices are very low, probably the reason why Nintendo didn't release this year, because they want that 14nm tech, it offers performance, energy efficiency and great value.
The rest of the tech required to make a handheld or a console box isn't expensive, hell this is why Sony could release a PS4 with 2X the launch horsepower for under $400, that's a 36CU unit, with everything needed for a console to run.
Now provide me a link to any source that actually hints at Nintendo going with Wii U level hardware in NX, otherwise admit that this whole idea of yours is just your own invention.
PS. Your Witcher 3 video doesn't prove a thing, for one thing Nintendo could be running games at 720p in the handheld, which would require 2.25X less power, because running 1080p is 2.25X more demanding than 720p.
I've given plenty of examples, but I'll point out that Carrizo, well I'll just leave this here:
http://www.notebookcheck.net/AMD-Carrizo-Mainstream-APUs-Overview.144035.0.html
It's 28nm, has 4 Excavator CPU cores, 8 compute units and it can run as low 15 watts, to produce some pretty decent performance, the CPU can ramp up to 3.4Ghz, GPU clocks in at 800mhz, for a chip that scales up to about 35 watts. That was released last year, it's hardly expensive either.
The CPU likely destroys what's in PS4 and XB1. If Nintendo were using something like this they could have easily released way before Fall 2016, they could have even released before Fall 2015 if they didn't want something way more efficient or powerful than this.
What exactly is the point in making a platform with Wii U levels of power again? Being cheap just cheapens Nintendo's already damaged brand.
How is this idea of yours doing anything fresh in the gaming space?








