| freebs2 said: Forza Motorsport 4 - 4,6 million (85 million userbase) Gran Turismo 6 - 3,5 million (85 million userbase) Mario Kart 8 - 6,8 million (12 million userbase) Also, how can you reinvent the wheel of a simulator? A simulator is supposed to be realistic by definition, can only do incremental changes on that route. |
But that's my point exactly right? Nintendo clearly has the #1 racing game, but they don't have another title to ride it's coattails in any way. Nintendo makes the best racing game on the market. But they only make one racing game per gen, and for the kart genre only. Couldn't an equally good racer from a different mold, be massively successful?
What makes a great sim racer isn't necessarily realism of the racing itself - it's the breathtaking environments and incredible complexity of the systems at play. Granted, you don't get dramatic last-minute position changes and madcap fun of Mario Kart - but instead you get a deep satisfaction of mastery of a car class or a track.
How might they reinvent the wheel you ask? With all the complexity of simulation and customization - there's doubtlessly plenty of untapped modes of fun which Forza and GT haven't yet tapped. You could also go for a different pair of wheels - and by that I mean rekindle lost alt-racing brands like Excite or Wave Race. Instead of stock vehicles as these franchise typically have, give deep customization options as you would in a sim.
I predict NX launches in 2017 - not 2016







