Einsam_Delphin said:
Fine I'll rephrase. Great/internet loved games can sell like crap while crap/internet hated games can sell amazingly. Game quality/internet hype do not directly correlate to game sales. For example Paper Mario Sticker Star, sold well despite being a terrible game hated across the internet, so there's proof of the aforementioned. You're the one making the claim you want people to believe so duty of proof is on you, otherwise your claim means nothing. "you did not prove anything with sales numbers of games" More bullshit, as always I gotta bring up stuff I already said when dealing with you. "There's no way to know 100% how good of a system seller a game is, so sales data is the closest you're going to get knowing, infact it's the only real way to tell. "Sales of games doesnt equel impact they havin on system." Where's your proof of this? That's what I mean by "I Say So!" logic, you make a claim without anything to back it up, as if I'm just gonna take your word for it. Now when a game sells extremely well (especially while there aren't many other notable games in Wii U's case) that means it was definitely a factor in a number of system purchases, simply because it sold too much not to be. That's just common sense there. Since 2D and 3D Mario sold roughly the same, it's safe to say their impact is also roughly the same." I explained why sales are the best determinant, and what my reasoning is (they sold the same) for my claim (they sold a similar number of systems). Perfectly logical, which must be why you wont directly refute it. Don't talk to me about bundles especially ones involving different games until you acknowledge this: "NSMBU was not bundled since launch, was never the only bundle available, and SM3DW got bundled aswell, plus I don't think NSMB2 was ever bundled whereas SM3DL was shortly after it released." |
You saying to me where is proof, but you did not prove anything as well.