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Wright said:

It's not that the cycle can't be broken, but Miyazaki has stated that before Dark Souls 3, the cycle always found a way to start all over again, after Gwyn linked the first flame.

For example, he said "he would like to believe" that, has the player chosen to leave the Kiln without linking the fire, Solarie would eventually arrive there and link it by himself. While there is more to Dark Souls 1, we can summarize it with the Chosen Undead ringing the bells of awakening to announce he's going to be the next one to link the fire. Whether he chose to trust one Primordial Serpent or the other, that's left to the player's interpretation.

Dark Souls 2, while still goes on the Undead theme, goes to a different place in a different but close timeline. The nameless hero is supposed to become the next Monarch after the previous king felt to the undead curse - the reason why this nameless hero goes to Dangrelic is to break the curse itself, but he never interacts with the first flame, and rather, had to link the primordial ones in order to reach Nasshandra -. Mind you, I've never beaten Scholar of the First Sin, but apparently, here the hero manages to travel through time, and meets the king before the Undead curse took a toll on him. By recreating a particular "king crown", he was able to break the curse, and when confronted with the final choice of taking the throne, you can choose to leave and find your own path. This nameless hero would then vanish without a trace, but he would actually be the one that prevented people from being hollowed; though the undead could still be driven mad if they lose the purpose for going on.

(I could have messed up explaining some things, but I just said it like I remember it xD)

I personally love the game's lore and story. My biggest gripe with these, and I'm also counting Demon's Souls and Bloodborne (though the later is completely unrelated to any other game in the franchise), is that they all have terrible endings. Not on the lore per se, because I guess they make sense, but the final sequences are always so anti-climatic and terribly dull that I hate they can't be bothered in making any decent ending for the player.

That makes a bit more sense. I agree with the endings though, umbilical cord ending was I felt the best I've seen so far with a hidden boss etc. 

 

Any idea on story behind nameless king? Even with summoning it took 5-6 attempts. He was the toughest boss by far. 

 

Also, if you don't mind me asking, which endings did you go for in DS3 and which one was your favourite?