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RolStoppable said:
JRPGfan said:

I think the problem is its "isometric 3d" for most of the game, and the camra is locked.

To mimic the old 2D marios, and the stages are mostly setup to again memic the only 2D games.

Which is why some would say its not a "true 3D mario" game.

I've read similar reasoning from people who called Metroid: Other M a 2.5D game, although in that case it was highlighted as something positive, as opposed to Super Mario 3D World where it's negative.

If I remember correctly, I called that a nutcase theory.

Maybe "true 3D" is a bad word for it... because there are 3 dimensions inside the game, its just very limited movement area's compaired to older 3D games.

Should we call it a limited? small? 3D platformer instead? Older 3D games had much much futher reaching demension  (x,z,y), and bigger level designs.

 

I just think its a step backwards compaired to older games.