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Esmo - Your so tottaly on the ball =.=

Tiers exist because we created them, the notion of FPS's being core is simply because it lead to the most profit, it also was just about a sure fire way of making huge leaps in sales on the front end, the reason for that is because of the obvious, what do most people scream about shooters on their PS360's (voice chat, multiplayer, co-op, death match...) The mentality within the current market is; if it has that and looks amazing it's going to sell a million copies - but the issue is that when one person sees money they usually have 20 others who see it too, so they rush that market bumping up the tiers as for the market most desirable. The first markets left behind get shifted down tiers.

The point of Nintendo's plan isn't to do the opposite and nail the markets left behind and many others but to also get the current main market. If you have a series of companies paying attention to each market within almost equal ammounts you have yourself no tiers or very short tiers.

Core gaming doesn't exist neither do core games the term isn't arbitrary to where it can be redefined to what that phrase is intending to bring across. Avid gamers are simply people who are interested enough in a game and their situation outside of the game permits them to play the game avidly. While someone who plays casually means litterally someone who isn't as interested in the hobby of gaming, hence they play not the particular game.

There is no middle ground as no one is interested in everything and there is no one who doesn't have the potential to become interested and their lifestyle to permit.

In other words if you take a look at the last line the hardcore and casual idea contradict each other in how their used, such a contradiction is due to them being mismatched with another intent.

Similar to how someone on these forums made a thread about Sony "throwing in the PS3 towel" but the thread seemed to really have nothing to deal with the title as you can not throw in the towel for a short while. Throwing in the towel means you give up, white flag and all that stuff.

The mismatch brings across a point but the point isn't what the word is intend for.

The clarification of "Throwing in the towel" can be used in terms understanding giving up, after which their is no round 2 but their is room for a rematch, however a winner had been declared for that event the towel was thrown in for, or in this case where their are multiple parties the one throwing in the towel essentially isn't to be considered in the event, they were 'eliminated' or forefit.

I also would like to note that later observing the title I noticed at the end he put "(For now)" which when added with that term again is a contradiction in just 8 words. How can you give up an event walk away with whatever your ranking then reenter at a later date in the same event. >.> It's the same fallacy to hardcore vs casual gamer, simply it doesn't exist in at least how the word is being used.

They say words are arbitrary sure, but language is rule governed, just because people accept the word doesn't mean it's correct if no one understands the word or it doesn't have a steady definition in how it's being applied.

I'll end here and not go into transitional gaming part of your post >.>



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