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Wyrdness said:
Ljink96 said:
I like it. One of the few characters I can say that looks very new. It's kind of scaring me that there's so much emphasis on the time shift arrows though. They're cool but I wouldn't try and build an entire game around it. Wheres the sword action???

I don't know about that I can see a lot of potential for that especially after the temple in SS where you use the time shift stones to manipulate the area. I can see different types of arrows with different effects, I like the fact that another piece of equipment is getting good focus now as it creates a platform for future games, we already know the will be sword play so why not develop other equipment just as much as the sword after all Link gets the bow in everygame as well.

SS did it right in having a few items that were used constantly so I can picture them following that same template only giving all of the few items as much development and lore as the Master Sword has.

I want Swordplay in HD though. You don't do your first HD Zelda game and don't capitalize on Swordplay. I mean, Link seems to have a huge sword in the teasers so I'm sure it'll be a huge part of the game. I just don't want to rely on aiming and shooting arrows for the entire game. It'll slow down the pace if overused.