globalisateur said:
Yep. Their last really ambitious games was Zelda Ocarina of time and maybe Mario 64 on N64. Which are the last 2 open-ish Zelda and Mario. Galaxy games were OK, but still retrospectively disappointing IMO. I liked Zelda Winder and Splatoon is a success but I wouldn't call those games ambitious or innovative (they took the fludd device + octopus characters from Mario sunshine and did a MP game with it?). I think the problem comes with inertia and a lack of will to innovate and develop something truly exceptionnal like they did during the N64 era. I blame Miyamoto . He is the main culprit IMO. |
Twilight Princes and Metroid Prime wasn't ambitious games!? Mario Galaxy was ambitious and innovative, same could could be said for Skyward Sword. Also games like Xenoblade, Xenoblade Chronicles X and Zelda U are very ambitious games.
You can't really compare any generation with N64 because that was first generation of 3D games, basically that was whole new world for games filled with entirely new possibilities for games.







