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globalisateur said:

Yep. Their last really ambitious games was Zelda Ocarina of time and maybe Mario 64 on N64. Which are the last 2 open-ish Zelda and Mario.

Galaxy games were OK, but still retrospectively disappointing IMO. I liked Zelda Winder and Splatoon is a success but I wouldn't call those games ambitious or innovative (they took the fludd device + octopus characters from Mario sunshine and did a MP game with it?).

I think the problem comes with inertia and a lack of will to innovate and develop something truly exceptionnal like they did during the N64 era. I blame Miyamoto . He is the main culprit IMO.

I can't disagree more with that. Galaxy games are considered masterpieces, and they're always candidates to be in a list of best games of all time. But your opinion is as valid as mine, obviously :P.

About innovation, I think, and that's also a personal opinion, that there isn't any company which I'd consider very innovative. I'd also dare to say that Nintendo might be the most innovative. And they can also be really conservative. I prefer their "innovative" side, sadly we don't see a lot of examples of that lately. They're playing safe.