| pokoko said: The author of that article seems to be willfully misconstruing the data. "The Computer Screen is the most lucrative on a global scale, with revenues of almost $32 billion. The vast majority of this will from (mid)core PC/MMO games, while casual webgame revenues continue to decline. This is followed closely by theEntertainment Screen (TV/Console) which will grow to $29.0 billion. The Personal Screen, or smartphones, is the fastest growing with a YoY growth rate of 23.7% and by 2018 will take the lead globally. The Floating Screen (tablets & handheld consoles) remains the least important gaming screen, with revenues of $11.6 billion, as handheld revenues are expected to plummet another 24% this year." PC gaming revenue is at the top. Mobile continues to devour handheld gaming revenue. |
Boy are you in for a shock.
The breakdown is as follows
$32b - Personal Computer
$29b - TV/Console gaming
$27b - Mobile
$9.8b- Tablet
$1.8b- Dedicated Handheld
Remember, Console gaming on its own is lower than $29b.







