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RolStoppable said:

Actually, they aren't that hard. Sure, you should ignore the first game because it is very inconsistent in its design and difficulty, but from MM2 onwards, things get a lot more fair. Doesn't mean that there aren't some challenging sections and bosses (or one or the other trial-and-error part), but the introduction of E-tanks to refill your life gauge allows players to get past most of them without too much problems. Although MM9 and MM10 were made under the belief that difficulty is what made Mega Man popular, so they feature more cheap deaths than the NES games.

Well, it wouldn't be the first time that I missed some games out of fear because of their supposed difficulty. Actually, the same happened to me with Dark Souls until I played it myself and thought it was just a commercial tactic. Sell the game because of its difficulty, because it's not really that hard. Which game do you think is more accessible for beginners? I'm just curious, and I might try one of them when I finish SF: Zero.