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Rain2 said:
Firstly, it didn't take Microsoft 3 years to reverse the reveal backlash. It took a year, if that.

Besides that, how would PS4K give Microsoft an advantage?

Right, but MS fanbois fantasize that MS will "turn the tables" and take the lead vs Sony,
obviously since they haven't done that yet, means the "reveal backlash" is still unfairly impeding them etc... (victim/persecution complex)
LIkewise they lionize X360's reign ignoring that PS3 surpassed it in sales even with PS3's major handicaps's.
(and given PS's stronger global brand, their higher price disproportionately hurt them in markets poorer than US)

But the OP story is BS... Only requirement for PS4K "version" of games is that it achieves 1080p at same/higher FPS.  That's it.  Easy.
Win10mode is absurd, it means the games aren't close to console optimized, so it's not relevant fo the bread & butter console games.
Basically it's applicable to indy games that won't push optimization boundaries anyways.  And good for them...
(albeit it's doubtful if they want to tie themselves to Win10 and exclude Steam etc)
But that isn't going to reverse global 2:1 sales lead (current 3:1 sales lead, 2:1 in US alone).  None of MS's big games have changed anything.
EVEN IF PS4K was very hard to optimize for/ full optimization was required/ it was a totally new platform architecture,
devs would go along because the install base and current sales justify spending TWICE (and soon 3X) the amount on Sony optimizations as MS if necessary.

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-Super_Boom