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I was about to make a topic on something regarding replayability, but it got too big and I over edited it. Eventually it timed out.

I feel like replayability is something that isn't taken into account for games these days. I'm not referring to replaying a game in different ways or different paths. I'm talking about replaying a game doing the exact same things, or maybe just taking into account how much fun is it really for someone to play a game in different ways, and would they really care to?

How good are some games if you become used to everything they offer and you already know what to expect? Just because this game over here is a GOTY winner after playing one time through doesn't all of a sudden make it better or even on par with games that are more enjoyable after already knowing the same things in each playthrough. The real GOTY's are known only after they have stood the test of time.

Some games (especially these days) have a lot of scripted sections that you don't really have much control over, although they try and give you that illusion (looking at you ND) and it can feel like you're just going through the motions. But you become keen to these things on every playthrough after and the drop in quality once realized can be pretty significant.



Lube Me Up