AEGRO said:Sour Apple Royalty on PS4/Xbone Upgrades: It'd Be a "Gigantic Pain in the Ass""It's funny, there's actually some stories behind that. For example, the original Xbox...Microsoft actually had multiple different DVD drives. They didn't tell anyone that, but as a developer you discovered that you have different performance and sometimes you'd have these boxes of refurbished drives and different brands and different equipment. It caused incredible variability." Zeschuk went on to say the benefit of having locked system specs as consoles currently do is that it's clear to developers what they are working with. |
So he contrasts the PS4.5 situation, where there is one new fully documented spec that scales up the same platform...
To an undocumented variability stemming from several drive providers, which may have stealth regressed an existing spec.
Obviously his rant on "clarity" to devs re: what they are working with is just wholly inapplicable to the PS4.5 scenario.
From Oct onward, they will be REQUIRED to release games with specific performance requirements (1080p+) for PS4.5 spec.







