| Lawlight said: Does anyone know how this will translate in terms of difference in games? |
For one, all new PS4 games from October onward will be REQUIRED to have PS4.5 version which has 1080p+ resolution requirement.
They will also be required to have the SAME or HIGHER frames-per-second as PS4.0 version... So higher fps seems likely to be common.
Other than that, I expect expanded scope/usage of stuff like GPU-physics, GPU-audio-raytracing, better lighting and graphic FX.
Morpheus/PSVR games already are pushed to have high frame-rates, for which they will have to sacrifice normal graphic niceties,
so the PS4.5 version of those VR games will be able to add back graphic FX, and/or go for even higher FPS, etc...
In Eurogamer's take on the leak, they discuss how there will be feature-parity across 4.0/4.5, i.e. that gameplay is supposed to be the same...
But then describe it by saying that PS4.0 might allow for 2-way split-screen gameplay, but PS4.5 might allow for 4-way split screen gameplay.
...Which really is a significant difference in gameplay IMHO, but that sort of thing may be technically allowable, apparently.







