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I don't think that the consumers are different. It's more Nintendo's fault. They made underpowered consoles two gens in a row and that costs third party support.

Most games this gen aren't just coming on PS4 and X1, but also on PC. Even Japanese games that aren't moving a lot of sales on PC. But with architectures so similar, it's cheap enough to justify a port, even if you will only sell 100k units.

So, if Nintendo launches a console that makes porting easy and low cost, they will get the games. Full third party support + Nintendo games and they are back to the game, all guns blazing. It's just smart to prepare for a battle. If Nintendo launches a PS4-level or best console, with a simple architecture, no gimmicks and good pricing, they will can become a threat. Sony will try to counter with PS4K and VR. If MS doesn't do anything, they can start losing a lot of share. However, I'm starting to believe that they will just launch a low cost slim X1 and that could actually be a good play if Sony doesn't cut costs on the OG PS4 to cut the price significantly (I'm counting on NX being 250 to 300 bucks, it's a new console).

PS.: Before anyone complains, I'm not saying that games don't sell well on PC. Fallout, Skyrim, Battlefield and many others get millions of sales. However, most games indeed sell way less than their console counterparts. My point is that if PS4 and X1 were alien architectures, the cost to develop for both would be enough to avoid that developers create an entire new version just for PC. Think about GTA V. Game was probably a hell to develop for the aging PS360. PC version only came after PS4 and X1, because it was a much easier port.