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bigtakilla said:
Nautilus said:

Thats where the problem lies.Being playable is different from having a really good experience with a game.

Exactly, while people will be praising how great the game felt at a locked 60fps, About 35 million will have no idea what they are talking about being they are gonna be experiencing it at a fluxuating frame rate. God help them if games are no longer optimized for the original PS4. 

Games will most likely be optimised for the original PS4. That way they can use the extra headroom of the PS4 NEO anyway they want without it needing any real optimising. It's less work than optimising for the more powerfull system and than downgrade that and again optimize for the weaker system.

Also we are only talking faster components here, not an increase in cpu cores/memory size or a new architecture. Developers can't create a completely new experience with just speeded up hardware. Even just native 4k resolution or higher res textures would at the very least require more RAM.