S.T.A.G.E. said:
Sony is screwing over gamers who should care because the hardware is supposed to be set and fixed per gen. To give an updated higher performance console is not an honest situation on Sony's part. That means you've not sold your promise to your customers. The 4k console is going to have a priorty to meet 60 FPS for most games this gen. Thats one standard Sony has set out to meet, that the original PS4 will fail to get to for the majority of owners (sadly). As Spencer said, if hes going to make an update like that it might as well be a whole new console. |
Imagine if someone did this in another market; a sports car with a promised 0-60 time of 3 seconds is released and a top speed of 220mp/h, it only manages to do it in 4.5 seconds and at 175mp/h, but still does well. Three years later, the company proudly announces and sells the updated version that accelerates 0-60 in the promised 3 seconds and reaches the 220mp/h top speed, the ones who own the first one are told to simply buy the newer one if they want the same performance. The old one can drive the same road, same sized fuel-tank, has the same transmission and a stereo that is just as good, who cares, right?
I think this is a dick move by Sony if true and like I've said; add 4k blu-ray support and you're golden, add chipsets that outperform the original and thus greatly reward late adopters, that's a dick move, regardless of whether or not they can "still play the same games".
The whole point of consoles, and one of the main points many developers and gamers use against the PC platform, is that consoles are uniform in performance and that instills a sense of fair play (pun intended) on consumers and developers alike, this will bypass that and completely change the rules on what should be acceptable to consumers.
All this is if the rumors are true though, which they might still not be. Oh, and if it turns out to be a ploy to increase the power output to handle VR on the PS4, that makes it even worse, that would signal that the PS4 was never really VR-ready to begin with.