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hunter_alien said:
Wow... that's low. Actually at that rate even a Gameloft title was considered a mediocre performer. I know it is still early, but lets hope that it keeps growing.

 

GProgrammer said:
$12 million revenue in a year is a long long long ... way from wii like profits
Though as the saying goes every long journey starts at a single step

 

barneystinson69 said:

For a company as big as Nintendo, 280k per week doesn't seem like something to boast about.

 

mountaindewslave said:

kind of an irrelevant number when you consider amount revenue a company like Nintendo is bringing in through other means and certainly not a high figure for a mobile app in terms of revenue

 

Point of this first Nintendo app isn't to make money, Nintendo said main point is to make people download app and open Nintendo account, but also people to become aware of Nintendo at mobile devices, and also to be more like marketing tool for Nintendo other apps/games and products. So Nintendo will release also games with their popular IPs that very likely will not be free, and Nintendo expecting from those games to make money. Also Miitomo is out only 2 weeks so profit will be definitely be increased by time, so not bad at all for app that didnt had intention to make money.

 

 

daredevil.shark said:
This is tiny revenue compared to others. And the app is dead now. Not in the top list anymore.

App is dead because it's not in top list anymore!? Ok, then.