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spemanig said:
Goodnightmoon said:

Alright, I'll bite: please show me one screenshot of a city in Zero that has as much architecture and buildings, nay, half as much, as what is in this screenshot of a game that came out over 10 years ago on a the GCN. Show me a stage depicting a city that actually looks even remotely like a city. This stage is Corneria, and Corneria is in SF0, so you can start there. Prove. Me. Wrong.

I'll wait.

Architecture? They are literally cubes. So the game with longer amounts of buildings wins? What criteria is that? use your eyes and your common sense, those graphics, even if you put them at 1080p are way inferior to SF0,  Corneria design looks old because thats what Miyamoto wanted it, to make people feel nostalgia, it was not a great decission I agree, they could have chosen a more modern design but the graphics itself are way superior in every sense to Corneria in assault, and when you compare any other area (that thankfully dont try to be so "nostalgic") the differences are way more obvious.