spemanig said:
Especially when you look at what some of these areas are supposed to represent, it becomes even more underwhelming. Like when you're flying through the space colony, it looks like a barren area with lego block buildings. A space colony is supposed to look like a small but dense city. Fox should be wizzing throught an obstacle course of close together buildings. I understand not having people, but this is the kind of shit they had to do in SF64, because it was a 64 bit game and they couldn't do any better. |
Honestly I'm just convinced the game was made on a tight budget and farmed out to Platnium in order to minimize the impact of the game on Nintendo's part. I mean look at the history of the sales for this franchise, this should tell you how Nintendo planned this. I know it isn't right to think that way and Nintedo should strive to blow out minds at every second of the day but that is not how a corporation works.







