Wright said:
Dark Souls easy mode would simply boost your character and completely nerf the enemies. There's no need to revoke anything else from the dungeon design or enemy placement. A lot of mods allow to do that on the PC version, and people who demanded a casual version downloaded them and beat the game. See? It wasn't that hard, was it? Sure, IMO, the game is much boring that way, but if they managed to enjoy it, more power to them. You want a harder mode for Zelda games, but I'm fairly sure some people find Zelda games too hard already and would like an easier mode. Why do you get your wish but they don't? No problem, just don't mind when people who like a Female Zelda gets their wish. Not the case, you're angry at it for some reason. You're just worried about the writting not being on par, but don't you trust Nintendo into making a quality product? So what's the problem them? Don't worry about the story being weaker, if they're including more options they are already aware of the issue. And you're wrong. Making female Link doesn't make fans angry. I'm a The Legend of Zelda fan and I actually love that Nintendo is giving me the option to play as a female character, whether a new one or a female version of Link. You just can't generalize to twist your argument in your favor.
About the Samus thing, I think we've gone way too off-topic at this point. If you want we can continue the conversation via PM. |
It may sound mean, but not every game needs to be for everyone.Thats why I dont understand you feel that is important to make everyone included.Its important to sell game sure, but if the director original vision was for the game to be hard and be know as such, it should remain so.And as I said earlier, making a game easier dosent imply just nerfing enemies, but changing the game design too.And since that could potentionally hinder my enjoyment of the game, of course it pisses me a bit.If mods want to do so, let them do.Its their own time and effort, and its not part of the game itself.I dont know your tastes in game so its hard to give a good example, but wouldnt you get a bit mad if your favorite platformer became less of a platformer and more of an action game for example?Sure the game could turn out to be excellent in the end, but the announcement at the very least would be a bit maddening.
"You want a harder mode for Zelda games, but I'm fairly sure some people find Zelda games too hard already and would like an easier mode. " Again as stated above, you need to accept that not every game is for everyone.And its not like I got my wish.Zelda games were originally much harder than they are now.So other people got their wish, not me.I mean, I cant do nothing about it, but I can get angry at it if I feel that the game would be better "my way", cant I?
And I do trust Nintendo.But even Nintendo screw up sometimes.Well, hardly with Zelda or their mainlines franchises, but happens.But my criticism is to the industry in general, not just Nintendo.There are many examples of games that try to be ambitious and try to make many things, but never fully realizes them, when a "smaller" game could have made wonders.
And that last setence makes me giggle.You are criticizing me for generalizing based on my own vision, but then you go saying that fans wont be angry about it just because you like it and Zelda fans are like you?To the point in hand, when I said that fans will get angry at it, of course its not everyone, but a decent amount.Dont ask me to give numbers because of course I dont know.But I would say that it would be enough people to make the group vocal enough.Just see the number here on this thread of people that dont approve and you have a general idea.
My (locked) thread about how difficulty should be a decision for the developers, not the gamers.
https://gamrconnect.vgchartz.com/thread.php?id=241866&page=1







