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vkaraujo said:
Amber Scott, a writer on the game, responded to these criticisms by saying: "As I've said before (and I won't say much more on this subject other than to get my perspective out there): I'm the writer and creator. I get to make decisions about who I write about and why. I don't like writing about straight/white/cis people all the time. It's not reflective of the real world, it sets up s/w/c as the "normal" baseline from which "other" characters must be added, and it's boring.

"I consciously add as much diversity as I can to my writing and I don't care if people think that's "forced" or fake. I find choosing to write from a straight default just as artificial. I'm happy to be an SJW and I hope to write many Social Justice Games in the future that reach as many different types of people as possible. Everyone should get a chance to see themselves reflected in pop culture."

 

This here is the problem. There's a place for everything, and I personally find it hard to believe Baldur's Gate is a fitting place for a transgender character. Maybe it is, but it requires a lot of writing to back it up to make it not feel forced. Judging by what I've read about this case, writing obviously did not back it up well enough.

If you take something old and build on it, you must respect the base. If you can't respect the base, you're working on the wrong thing.