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Wright said:
KLAMarine said:

From what I've gathered, Star Fox Zero also has differing paths, unlockable missions, dual co-op, and upgradeable weapons in addition to a variety of vehicles.

The greater freedom of movement for starters. Yes UC is a longer game but SF0 has a greater degree of freedom from what can be seen.

Fine about more vehicles, but the freedom of movement is still confined to the on-rails nature of it, right?

If SF0 is anything like SF64, no. SF64 had all-range mode sequences in it where you were free to fly about a map.

Wright said:

Again, I don't mind an arcade game lasting three hours if it has good replay value. But, to be fair, it could really last much more. There's no reason it couldn't, especially not at that price.

The $60 price tag is both SF0 and SF Guard. Not sure what the price for SF0 alone will be.