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Wright said:
Volterra_90 said:

What I got for some comments is like arcade-style games are not meant to be on 2016. Don't ask me why. It's "turn-based games" are dated all over again xDDD.

 

To be fair, the "it's arcade so it's justified" argument isn't a valid one either. The Umbrella Chronicles, a Wii game from 2007, is an arcade-style game that lasts for around 8 to 10 hours and has plenty of replayability, unlockables, secrets and easter eggs.

Yeah, I had it and I kind of like it. But, I said it before, SF:Zero, if we believe what Gamexplain said (they're really trustworthy so, yeah), has about 10 hours of new levels and paths. It's not just repeating the same levels over and over again, so even if you could do a main playthough in 3 hours, it has about 10 hours worth of new content, which is what really counts for me. The only difference is the structure of the game, which is not just linear levels, so it adds a bit of level exploring.