By using this site, you agree to our Privacy Policy and our Terms of Use. Close
spurgeonryan said:
3.5 hours and people are fine with this? @0@

If you're familiar with this type of game you wouldn't be suprisied or expect much more. It'd be like buying FPS shooter filled with crazy set pieces and expecting the campaign to run for 20+hours. 

This type of arcade title will typically have upwards of 12 levels. Each taking 10-20minutes to unlock on a first play through depending on your skill. They're built around optional replayability  as opposed to forcing a longer play through time with repetitive level design and rehashing content. Its not an open world game or an adventure title where you'd dilly dally around for hours. Its straight from objective A to Objective B, without down time or lengthy story segments.

I would argue that in 2016, the production costs of these games probably do not require a $60 price tag but this is Nintendo and one of their Flagship IPs, so they know they can push a premium price.