Qwark said:
If you read the previews the game plays like the future series, not the originals so it's a lot tighter. It's also a reimagination of the first, but it's not am exact copy, there are plenty of new weapons in the game. Weapons in R&C are very important for the gameplay. There are different cutscenes and probably a few different enemies too. And yes graphics are important, imagine Uncharted 4 in 16 bit graphics.
Copied from Insomniac Ratchet & Clank blasts onto PlayStation 4 for the first time, with a new game based on elements from the original Ratchet & Clank (PS2). Ratchet & Clank (PS4) re-imagines the characters’ origin stories and modernizes the original gameplay. Featuring all-new boss fights, several new planets, new flight sequences, and much more – with completely new visuals constructed to take advantage of the power of the PS4 |
It may not be 100% the same, one would expect gameplay improvements and new details 15 years after. But the thing is, SF0 in comparison is more different from Lylat Wars than this new R&C from the original, yet is the later the one that is praised for feeling modern and the other downplayed for being the same, when is not. Of course this judgement comes from people watching videos in youtube, lets see what people thinks once they play it.
And yes graphics matter but we are talking about a game that is one gen outdated in that regard, is not such a big deal when you take in count the limitations of the hardware to beggin with.







