| Einsam_Delphin said: I can only assume you're counting each individual hit in multi-hit attacks and those combos aren't really 10+ different attacks in a row, so while the multi-hit attack does more hits, it could still be weaker than the move you're using instead in the other combo. Also, even if a combo does less damage, it could still have it's uses and advantages. For instance Braixens uncharged back weak attack in to Y Y Y combo then flamethrower is her strongest standing combo w/o sunny day/burst (that I know of), but I rarely use it because her back weak isn't as easy to connect with as her other moves. It's funny you complain about this though cause I have the opposite issue. I feel some combos are just way too damn long, on top of the burst attack animations which were cool at first but are just interuptions to me now. |
I'm not complaining, but it's just weird how the damage is calculate.








