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curl-6 said:
Luke888 said:

Most of nowdays AAA titles have a 3/4 year development unless they are repetitve games with ENORMOUS budgets such as FIFA or CoD so I don't see where's the problem with waiting 4/5 years for the next Zelda. Also considering the time it took to make Zelda U, for 2 platforms (Wii U and NX) on a totally new engine, beeing the first HD project for the team aswell as their first open world game I think it's a given that they took so much to develop Zelda U. Also Nintendo might very well decide to throw at us another MM re-using the Zelda U engine to make a NX exclusive Zelda game in no time (probably they could do it even in two years...)

3 years is acceptable. 4 is just barely acceptable. 5 is just too long.

Countless other developers, from DICE, to Naughty Dog, to From Software, to 343i have shown it is possible to output big budget games within a 3-4 year cycle.

Nintendo is no longer new to HD, they haven't been for years now, and they have a wealth of knowledge and experience in open world games on hand in the form of Monolith Soft, who have assisted with Zelda as far back as Skyward Sword.

There's no valid excuse for a production cycle this drawn out. NES, SNES, N64, Gamecube, and Wii all had a proper Zelda in their first two years. Nintendo cannot afford to be this lax with one of their premier franchises.

The fact is that only the teams that worked on HD projects are now used to HD development, The Zelda team, while Nintendo published a lot of HD titles in the last few years, still hasn't released an HD game of their own...