There's a bit of the a chicken and egg situation with this topic. The hardware has limited the sales, but the software has failed to push the hardware.
It's a relatively recent thing though. Zelda:TP and SMG were both massive titles, arguably the biggest and best in sales and quality. The Zelda: SS and SM3DW both seemed less ambitious in scope and less exciting in theme. Nintendo needs to push production values and boundaries with their next title and have game titles/themes that resonate with the audience.








