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curl-6 said:

I honestly think the script is as big a sticking point as voice acting in Zelda.

In a post-Uncharted, post-Bioshock, post-TLOU world, most gamers will be rolling their eyes in contempt when "oh brave youth chosen by the gods, a dark evil has awakened..." scrolls across the screen in super slow text yet again. We've all heard it before a billion times before. It's boring. It's lazy.

Hiring an actual writer to pen an actual story would go a long way towards bolstering the franchise's reputation.

PS: Is it only me whose seeing all the recent comments in all italics?

I don't think it even needs to stray away from being a simple story about a brave youth and a sword. But there's a huge difference in quality between Aonuma writing a story about a dude with a sword and a real writer writing a story about a youth and a sword. I stand by the position that there has absolutely never been a good story in a Zelda game. Never. At best they where shallow and unintrusive like in WW, OoT, and MM and at worse they were terrible fanfiction like in TP and SS. And whatever if that was the case in 1996, they had an alibi, but it damn well shouldn't be the case now. I 100% agree with the sentiment that script is just as big an issue as VA. They go hand in hand in my book.

Also, no you aren't. It's driving me insane.