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Pavolink said:
Kai_Mao said:

If you're saying Galaxy, then Zelda U could be it, maybe better. Because regardless of how many times we've praised the gameplay and level design, it's still Mario to its core, including story (or lack thereof), just with a little added bonus of Rosalina's backstory. As I said earlier, Zelda U is trying to prevent going to the conventions that made the 3D Zelda formula and stick out as something different and unique for the franchise. It's not like the ambition vanished after 7th gen. Plus, considering that there were little to no third-parties supporting them after launch, you might have to compromise on what kind of games you can release, especially within reasonable time. Then you have to consider one big point that we've swept under the rug, this is the first generation in which Nintendo started developing HD games, which are much more complicated to make, much more expensive, and much more time consuming. 

And people think Nintendo is no longer ambitious and are cheap. Xenoblade X is not cheap, Splatoon is ambitious. Of course we're going to talk about 3D World and Tropical Freeze as examples, but its not like Nintendo is not trying anymore. Look at Fire Emblem Awakening, Kid Icarus Uprising, A Link Between Worlds, Super Mario Maker, the two games I've previously mentioned, etc. Great games that stood out from their franchises in their own way. Awakening was a project that put everything about Fire Emblem together (i.e., marriage from Geneology, the weapons triangle, the expansion of the upgraded classes, ranked dialogue, etc.) and gave the game an element that would ultimately grant it it's success, accessibility with casual mode. Kid Icarus Uprising marks a surprise return after a hint of it in Smash Bros. Brawl and even expanding upon the universe to make it a fan favorite.

Whether or not they'll go for cinematic stuff of the modern games or the high-end graphical powered games, it's up to them and their desired philosophy, which has always been gameplay first. Frankly, I'm not sure if Mario is suited for this cinematic stuff because that's not within the nature of his games. Zelda on the other hand could benefit, if well-executed. But then again, you could have the best voice actors in the world or the best script and the game might not be as memorable gameplay-wise. I think after we see NX and what kind of games they put out, we'll figure it out what they are still capable of once they get that experience in HD development in.

Galaxy is pure gameplay and thrumps on 3DWorld without effort.

As for Zelda, I'm going to wait until it's released.

About X, it's a very good and ambitious game. But in the barren Wii U library there's not much to compare with.

I prefer to pass on Splatoon comment.

That's fine. I respect your opinion on this.

As much as I love Galaxy as the next guy, I can't just dismiss 3D World, especially when it takes the multiple characters element from Mario Bros. USA and the multiplayer element from NSMBWii with the gameplay and level design excellence from 3D Land.

Zelda's still up in the air, but hints of what it wants to do comes from A Link Between Worlds, so take that for what you will, as a Zelda fan from what I presume.

I would even put Smash Bros. WiiU/3DS, as I've mentioned many times before, along with the games I've mentioned in my previous comment. Sure, not in single player, but with multiplayer, Smash Bros. is pretty crazy. 8-player Smash, Smash Run, Smash Tour (if all your friends know how to play it), online, etc. Plus, the roster is all-time great. Pushing the boundaries of what a video game crossover can be like. Yes, its not the first crossover in a video game, but for a pure video game crossover (no comics, anime, manga, etc.), this is amazing.

Edit: I feel terrible missing Tokyo Mirage Sessions #FE as another type of game that goes away from Nintendo's usual output. Sure, its Persona, but it's still its own idea that combines real-world Japan, pop culture Japan, and Fire Emblem. I look forward to this game!