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protest banned to counter-pick-bridge of eldin: its a walkoff, but other stages have walkoff (mario circuit); the bomb is extremely obvious (halberd), it has a hole that disappears which means its temporary (walls in pokemon stadium 1).



protest neutral stages to counter-picks-delfino and lylat:

delfino: too many platforms, it favors meta knight a ton and others as well. the walkoff should also call for automatic counter-pick at best.

lylat: tilting stage: harms projectiles and other specific moves. it causes lots of problems to characters who auto l-cancel as it changes the amount of frames in the air.



rule six:

please explain the exact limits of infinites and reasoning for limits.

infinites should be allowed a certain number of times. the work done to get there should rewarded/punished. a person who does not tech deserves damage against falco and falco must also risk delay if he wants to laser lock.

all chain grabs are broken on walkoff stages. this should mean that either walkoff stages are banned, or absolutely no chain grabs allowed.



tidbits:

how will timed out games be settled (both 1v1 and 2v2)?

what happens if that tie breaker doesnt work?

how will you deal with stalling?

what happens with lag? it changes between games, which will cause problems. im assuming this problem will be ignored.

should all stages with walkoffs be banned?

 

 

edit:two more 

on delfino, the platforms are specifically anti-ike.  they slant in a way that really hurts his playing style, ignoring the platforms in the rest of the level.

 i suggest that one counter pick can be banned per selection via winning team/non selecting team.  the selection will be placed before that stage is selected so that a stage that is rejected will be the stage that they dont want to play on, and not have mind games in stage selection.



my pillars of gaming: kh, naughty dog, insomniac, ssb, gow, ff

i officially boycott boycotts.  crap.