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JRPGfan said:
Illusion said:

I think 480p still looks amazing. I am going to take a lot of flack for this but I think it was a mistake for the gaming industry to rush beyond the 480p resolution so quickly because all we got was marginally better looking games and exponentially longer development timelines. Episodic releases, Day 1 DLC, micro-transactions and all the things that are ruining games today can all find their source in the monstrous development budgets that games require to become satisfying at 900p/1080p. I miss the days when we would get a Metroid Prime or Baten Kaitos game every 2 years.

check this out:

^ This (above) is 1080p Xenoblade running on dolphin. It doesnt really require that fast a PC to run like this.

 

this is the 3DS version (picture below):

 

Theres no reason to spend more time or a higher budget, just because of resolution.

They could easily make a Xenoblade HD version that d be a peice of cake for the PS4 or Xbox One to run, and they wouldnt even need to change any assets from the org. game. They could just "upscale" it to a higher resolution, like dolphin does

Definitely will look better for the Dolphin version

I remember thinking that this game looks reallly bad on the 3DS, but forgot to take into account that the 3DS screen is small and it's not That bad..

Still not great, but not horrible



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