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zorg1000 said:
Ruler said:

For one, arcade is 100% irrelevant to the discussion, so im just going to ignore that part.

Barely any of those games listed are huge, how much did the best selling entry of those games sell? Ill give you Pro Evo, that was pretty big back in the PS2 era, but the rest? 1-2 million sales is not huge.

Im talking about games like Mario Kart, Smash Bros, Pokemon, Animal Crossing, Mario platformers, etc. Games that sell 5+ million every time and have sold 10+ million. Even spinoffs of these games sell in the millions.

 

And people are forced to buy Nintendo games? Possibly worst argument ever, people buy Nintendo consoles to play Nintendo games, not the other way around. 

They buy it for the next zelda and are stuck with a 300$ console waiting for it to come out so they end up buying other nintendo games in the meantime. Thats how it always worked, and it worked pretty well for nintendo.

 

 

You lost your argument when you dismissed arcades 

1996

$44 billion (worldwide)

$26 billion (worldwide arcade market)[118]

$18 billion (worldwide retail market)[119]

$64.39 billion (worldwide)

1995

$29.32 billion (worldwide)

$15 billion (worldwide retail) [28]

$9.52 billion (Japan arcade)[120]

$4.8 billion (US arcade)[104]

$44.17 billion (worldwide)
1994

$29.3 billion (worldwide)

$20.8 billion (worldwide retail sales)[121]

$8.5 billion (US arcade & rentals)[104]

$45.4 billion (worldwide)

http://vgsales.wikia.com/wiki/Video_game_industry