| DevilRising said: I'm only in my 30s, but honestly, even if I was a "gamer in my 50s", I wouldn't agree with that argument. For one thing, not to sound shitty but a I feel a bit sad for young gamers who, say, started with Xbox/PS2/Gamecube, at a very young age. You know, the ones who are super nostalgic for shit like Mario Kart Double Dash. I agree that gamers in their 30s have it good, just because we actually got to encounter the arcades when that was a thing that meant something in the US. We actually got to experience major upgrades in arcade, home console and PC gaming, all while getting to enjoy some of the best classics ever made. We grew up in an era when, outside of some neat Nintendo Power type strategy guides once in awhile, games held your hand FAR less, and you really just had to play them, figure that shit out yourself, and get GOOD to beat them. An era before Quicktime Events, and over-long tutorial sections, infinite lives/continues, and games basically constantly telling you where to go, became the norm of game design. We lived in an age before the internet, before online gaming. Online gaming is neat, and can be fun. It's cool to be able to play with friends who live far away, etc. But nothing beats going and hanging out at the arcades, or having PC LAN parties, or crowding around a Nintendo 64 to marvel at the notion of 4-player gaming in your own home. Nothing will ever replace gathering together with your friends and playing what they quaintly refer to now as "local multiplayer". I dunno. Even if I were in my 50s, I'm not entirely sure, judging at where mainstream "AAA" gaming has gotten to by 2016, that I honestly want or NEED to see where gaming is going to be 30 or 40 years from now. If it even still exists then. |
Today's generation couldn't play SMW without claiming the warp whistle is an exploit and is overpowered and needs to be nerfed. Ugh online game communities can be so toxic. It always ends up being a political power struggle to take something away.
I much prefered when once a game was released, it was well defined and that was it.
I can still go back to SMB1 and bounce on a turtle shell just right and get infinite lives. Or use the Konami code. Or Vanish + XZone. Today those would be called exploits and patched in response to whining crybabies who bitch about things even in SINGLE PLAYER GAMES.
McCready Killshot perk in Fallout 4 perfect example. People actually whined about it and cried out for nerfs and it got patched. IN A SINGLE PLAYER OFFLINE GAME ffs. Maybe they just like Bethesda's shitty RNG where you can miss 3 times in a row from 3 feet away with 85% chance, something the 95%+ accuracy from Killshot actually fixed and made the game enjoyable instead of eye rolling annoying.







