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Baryonyx said:
TheMessiah said:

Alright bro. No need to get offensive. If you don't agree with the media previews that's fine. No ones overexagerating. Quantum is getting high praise for its storytelling emotion. Namely character emotion. Its only a videogame bud. Its good that tech gets better and pushes forward. Or am I missing something here.

Yes, it's getting high praises for it's graphic's and that amazing plastic feel, i can't exactly print-screen the emotional movement's, so here is a link: https://www.youtube.com/watch?v=YSp2zGeFc-8

If this game is getting crazy amount of praise for having the best Facial animation of all time, i will call it out as a payed PR, and it will be my first time doing so. Even Infamous second son had better overall graphic's.

The facial animation look good in the cutscenes, i will admit that but we all know it's pre-rendered and recorded, which allows them to improve whatever they want to make it look good, but in game? It looks pretty average for a Next.gen games.. 

 

Oh man, we are finally praising Cut-scenes again that isn't even in-game.

So when previews specifically say ingame the facial animations and characters are awesome that means cutscenes? I'm sorry but anyone can use YouTube to find a poor screen grab of any game. Even PC.

This bit following is controlled by the player in real time. Not a cutscene.

A flashlight wielded by one of the searchers shines through a slatted vent, casting dramatic shadows over the pair. I froze, fearing that they were about to be discovered and pumped full of lead.

Then I realized that they were terrified, too. It was evident from the looks on their faces. Will (played by Dominic Monaghan, the blond actor who portrayed Merry in The Lord of the Rings films) was staring at his sibling Jack (Canadian Shawn Ashmore, best known as Iceman from the X-Men movies), his eyes bulging, his open mouth working silently in a shifting ovoid of fear.