misterd on 16 May 2008
| Squilliam said: Actually the HD market is larger than the non HD market. Hd machines - PC-PS3-Xbox360 Non Hd machines - PS2-Wii The assets can be translated between PC PS3 and Xbox360 quite easily, they have investments in the engines and they have franchises that make them money on those systems. HL - Doom - Halo - Timesplitters - COD etc. So the costs at this point to make another HD game when you've already paid for the engine would be quite reasonable at this point. Since it doesn't matter what happens to the HD consoles when considering Wii sales, the opposite is quite true too. An HD game can target up to ~2/3rds of the game sales market whilst a Wii game will target 1/3rd, Wii games are cheaper but both are viable strategies for success. Im not counting flash games on PC's for simplicity reasons. Lastly if you're a publisher and you don't want to lay off half your art/engine staff then you have to stick to your current production model. |
That scenario would be more plausible if not for the fact that PC gaming is generally in the pits right now, and you are ignoring the still-substantial PS2 user base.







