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nuckles87 said:

Look, if you absolutely refuse to buy any games that doesn't have an online multiplayer mode, fine. But as far as I'm concerned, you're kind of missing the point of a traditional Star Fox game if that, of all things, is your benchmark for it. Then again, maybe you wouldn't like its on rails game play anyway.

Nintendo hasn't added online multiplayer for every series, and the vast majority that they have were multiplayer centric games to begin with. Yes, Star Fox 64 had a throwaway multiplayer death match mode that was fun in 1997. Adding a mediocre death match mode for the sake of it, like in SF64, doesn't really increase the value either.


You don't have to pay for it. It's bundled with the retail game. You can buy both games digitally for the price of a single retail game. And it having different game play is irrelevant to to the value. It's not like they wouldn't have to change the mission-based, mostly on rails, single player game play for multiplayer death matches anyway. Really, if anything, it's a better value than what you'd get from a modern version of Star Fox 64's multiplayer.

 

"Pretty much every series Nintendo has added online to" =/= "Nintendo has added online to every series." I gave you two recent examples of series that now have online when they were singleplayer only before. You're assuming multiplayer in Starfox would be mediocre and throwaway based on nothing. While it wouldn't automatically be bad, I suppose it wouldn't automatically be good either, but again, with Nintendo's track record it makes more sense to think they'd do the multiplayer justice.

Starfox Zero is $50, Project Guard is $15, both bundled together is $60, so at minimum you're paying $10 for it. If you're buying Starfox Zero because you want to play Starfox, then Guard does nothing for you and would be better off buying Zero alone.