| SpokenTruth said: I really don't think you guys understand what all goes on with a product launch. All devices must be tested, trademarked, and a whole host of other behind the scenes stuff that requires some serious knowledge far more than a week prior to launch. Certifcation testing alone takes months. 3rd parties work like Massive work with NoE, not NCL. Who do you think Massive would contact to obtain a dev kit to begin with? Yes, there is need to know going on but you guys are massively underestimating who needs to know what and for how long in advance. This isn't a Nintendo Direct here. It's a physical device that requires government agency paperwork, certification testing, devices must be rewired to European spec, trademarking, copyrighting, localization (or do all 3rd parties just get the Japanese manuals and SDKs?), support training and so much, much, much more.
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We're not underestimating anything you're overestimating, yes a lot of things go on during a product launch but that doesn't mean that each person knows every detail hence my example on distribution. Need to know basis means that only select groups will know certain details, it makes it easier to not only stop leaks but to track down the source if one does occur, the people organizing transportation of the product for example don't need to know the tech in the device, the secretary filing documents doesn't need to know what the controller looks like, the people running the warehouse don't need to know the specs and so on.
Third Parties with priority would be sent a devkit and many would have been contacted by Nintendo themselves ages ago and given details in the process for acquiring a devkit or do you think Massive were calling up Nintendo "Hey man do you guys have devkits for any new platforms?"







