GribbleGrunger said:
That's what has excited me about this game from the start. I knew they'd take TLOU production values and use them in Uncharted. People disagreed with me on another forum because they thought it would ruin UC4. They just didn't understand that production value has nothing to do with the genre and more to do with presenting the genre in the best possible light. |
Taking the best of both IP's was the best idea they ever had for Uncharted 4, glad they threw away the first work and changed the directors for the game.
This game will be the perfect fusion , i just cant wait to see the result of such marriage, to play with the AI, try all the dynamic possibilities a la The Last Of Us( it seems very varied, among all the videos i've seen guys kicking Nathan in the head while he is under someone ,climbing and then Nathan grabing his leg to make him fall and then the guy grabing Nathan legs, a guy catching Nathan by behind so his friend can come and punch him while he holds him ( funny when i think about all the people who didnt believe me back then when i was telling them it's not scripted but interactive, it shows how good it is ), and many others, i'm stunned by all the gameplay possibilities, all the moves from ennemies, it makes every fight different .
Predictions for end of 2014 HW sales:
PS4: 17m XB1: 10m WiiU: 10m Vita: 10m







