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pimpcoop said:
Squilliam said:
Actually the HD market is larger than the non HD market.

Hd machines - PC-PS3-Xbox360
Non Hd machines - PS2-Wii

The assets can be translated between PC PS3 and Xbox360 quite easily, they have investments in the engines and they have franchises that make them money on those systems. HL - Doom - Halo - Timesplitters - COD etc. So the costs at this point to make another HD game when you've already paid for the engine would be quite reasonable at this point. Since it doesn't matter what happens to the HD consoles when considering Wii sales, the opposite is quite true too.

An HD game can target up to ~2/3rds of the game sales market whilst a Wii game will target 1/3rd, Wii games are cheaper but both are viable strategies for success. Im not counting flash games on PC's for simplicity reasons.

Lastly if you're a publisher and you don't want to lay off half your art/engine staff then you have to stick to your current production model.

 The thing about the Wii is that if you make a game really really good (Super SMash brother brawl, Mario & Sonic at the Olympic Games, Carnival games, Mario Kart, Metro Prime 3) then they will sell like hotcakes. So that is why there are not a lot of games on the Wii selling over million besides sega, nintendo and some activision (some games). The rest of the stuff is just plain out crap and not worth buying it at all.    


Thats the same for any system that sells a decent amount. What makes the Wii different?



Tease.