By using this site, you agree to our Privacy Policy and our Terms of Use. Close
DanneSandin said:
I see a lot of potential with some of these concepts, just not in the way you describe them or how the patents presents them. You've really made an effort here, it's a great analysis and I think we can all tell that a lot of thinking went behind this, but I'm not buying it. Or rather, I'm hoping it's not true. Nintendo are crazy enough to try something like this out, I just think they would loose any credit they have left with core gamers, and casuals have moved on to mobile. Making this... A thing, would be targeting an audience that wouldn't want it and an audience that isn't there.

I don't think the cores are their target tbh as they tried targeting them with the U, this to me looks more like another broad approach given the design looks very iPhone like which may infact appeal to casuals as well as certain groups of general gamers. It may very well find success as it doesn't resemble a standard controller and looks more like a tech device like the iPhone.

To me it looks like the controller shifts input depending on what's going on in the game, this means that rather than needing to have a universal button layout the controller can accomodate any layout via it's input system changing to suit the situation. The more I think about it the more genius the idea seems as essentially all that will matter in future gens is just the shape of a controller.