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Here's an interesting extract I was just linked to from an interview with one of the LostWinds developers:

http://gonintendo.com/?p=43317

It's quite relevant, actually, to why traditional third parties aren't investing in dynamic and innovative Wii titles thus far. The fear of what it could cost them if it failed is what holds them back. And WiiWare is perhaps the best solution for them to test the waters and find out what will and will not do well on the system without investing in a huge-budget title that might ultimately flop.

Though I do find it interesting that they lack these concerns when making 360 and PS3 games... Perhaps they simply assume that, since the old method of making games has worked for so long, it will continue to work indefinitely...



Sky Render - Sanity is for the weak.