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I totally agree with 1 and 4, not so much with 2 and 3. I think dying has to be punished in some way, and starting with less hearts is a nice punishment. I'd ramp up the difficulty a bit, not so much since I don't think Zelda games should be very difficult, but in my opinion they have to be at least a bit challenging. Add voice acting (except Link). And no more filler fetch quests. I'd change also puzzle solving in dungeons, since we're already familiar with the way puzzles are solved in Zelda games.