RolStoppable said:
*slaps Platina with a large trout* Collecting stupid item drops in order to create better gear has no place in Zelda. If there's a barrier in addition to money, then it should be something like ore that is not random at all, but rather a reward for reaching the end of an optional cave.
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DX
Oddly enough, when I first saw this mechanic in the game, I was annoyed that I would have to scavange for items to get better gear, but being able to upgrade your gear and make it different (though not required) was pretty neat and fresh to the game. In hindsight, I actually like this though it can definitley be refined
NintenDomination [May 2015 - July 2017]

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NintenDomination [2015/05/19 - 2017/07/02]
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