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I very much disagree with 2.

A majority of people don't go halfway through a dungeon, save, and quit. They have at it in one go, which is very much the logical thing to do. Why would you put down the game while in a dungeon, leave, and come back hours/days later without remembering what you were doing where you were in the first place? Making you spend two minutes to get yourself together, run back to where you were, while seeing where you've been and what your goals are, as well as putting things back into context is good.



bet: lost