| Azelover said: It matches the talk we've heard from the maker of those screens, that Nintendo had ordered a screen shaped like a donut. It very much sounds like something like this, where the so called donut shape is for the analog sticks. I know it looks crazy but it will grow on you. What I really believe is that there's stuff to this controller we're not seeing. I think there's something significant that replenishes the lack of face buttons, somekind of additional interface. That's the benefit of the doubt I'm giving it. |
I assume that, if this controller is legit, it might use haptic feedback to simulate additional physical buttons (ie. using electrostatics to simulate the sensation of a physical button on a smooth screen):
https://www.youtube.com/watch?v=FiCqlYKRlAA
This would pretty much allow the developer to customize their own button placement on the screen and it could add a new dimension to the world of force-feedback (ie. the buttons could take on a "prickly" feel when you take damage in game). This is a concept that hasn't been done before and it could be Nintendo's "new concept" for the NX.
My iniitial impression after seeing this controller was really bad, but I guess I shouldn't be so negative. The success of this thing will come down 100% on how Nintendo markets it and whether they can release a killer app on launch that perfectly accentuates the capabilities of this controller. I still believe that if SMM had been a Wii U launch title, the Wii U Gamepad's fate would have been really different. Nintendo needs a game like Super Mario 64 at launch that can show the world what can be done with this controller. Anything less than this and I think this controller will likely flop the way the gamepad did.
Here's to hoping that Nintendo can show the world one more time why we fans love this company so much.







