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spemanig said:
Airaku said:

Honestly. After looking at this. It very well might be real. Idriss2Dev claims that it's "pretty cool and new". If my little theory is correct, this baby is going to be amazing! I think that people are just jumping to conclusions that this is the console controller. I think that this might be the new handheld, and holy shit it looks amazing if this is the case. It's also very eerily similar to the Pokken controller.

For one. It's design is very much inline with a handheld device, and a damn comfortable one at that. It rather makes me feel that in terms of comfort, it will be closer to the original GBA, and this baby looks far more ergonometric and functional than any cellphone on the market. Scroll wheels look very functional for mobile web-browsing with ease. Control sticks look acceptable for a handheld design. Appears to be easy as hell to port any mobile game thanks to the haptic buttons, they could be potentially responsive as well. This is a very easy cash in for Nintendo to port mobile games on the e-shop. Almost ridiculous to be honest. Due to this, contradicting most rumors, porting PS4 and XBO games looks like a BITCH! While the screen looks blurry. I could be wrong, but I don't think 1080p at 60 fps is as expensive as many think it to be. The 900p rumors could very well be pertaining to this.... not the console, which is inexcusable to be anything less than 1080p in 2016.

I would like someone to provide evidence of where it states that this is a console controller. If I recall correctly. The patent said that this is a device that can connect to a console. Can is a very powerful word. I believe it was stated somewhere that a handheld counterpart was able to save, and take games on the go. This could very well be Nintendo's greatest handheld to date.

No the B is corect, the camera is on the bottom of the screen. This spot can also be seen in the patent. Also it's worth mentioning that you can see the scroll shoulder buttons on the top. I highly doubt they would be on the bottom. Would you use your thums on them and your fingers on the analoug sticks and support the controller with your middle fingers?

Please explain to me how moving the analog sticks works when they are physically fused to the controller, and please tell me how this thing will handle literally any action game with complex button presses, and I'll concede that this is going to be "amazing."

Because all I see is no fighting games, no hack-n-slash games, no platformers, no Smash, no Pokken, no hope. None of that stuff is going to work without buttons.

I am actually curious as to why you think those kinds of games won't work. It all comes down the responsiveness of the touch buttons. Remeber that his is a gaming device first, not a phone that supports games as a secondary function. For all we know ,the "haptic feedback" could in theroy, be strong enough that we feel our every tap on the screen. Our mental state should be able to adapt to this. It also likely that developers will be able to place their buttons anywhere they want to suit their games. Traditionally when you start playing a game. Our minds natually remember the button placements. When we put the game down for a year, and come back to play the game halfway through. We often find ourself minorly confused by the controls momentairly a little more than we did when we started the game. Partilaly because we are at a more complex part, allowing us to not ease into the game as effectively. The arugment in this case, from a developer point of view. Is that we would be able to ease into the controls within the first 5 minutes of gameplay. Most games are designed to ensure the players can easily grasp the controls in the first 5 minutes, and most gamers are completely unaware that this is occuring nor that they are simply adjusting to the game by design. Not by skill level, skill comes as we progress the game. No matter how natual of a hardcore gamer you are, you must learn how to imput your commands. Ninja Gaiden 2 was notroious for breaking this rule of thumb. In such a sense. This controler is actually a godsend to developers to realise their visions for a proper control methood that is exclusively perained for their game only.

As for the analog sticks. I can see what you mean after observing them. They seem to be that they slide like the 3DS nub. It also looks like it slides far more gracefully than the nubs seen on the 3DS or PSP. As they slide underneath the shell, rather than above  the shell. Likely so it doesn't distact the player on the screen, even in considereation of our thumbs. In additon the analog nub (what the hell do we even call this?) looks like it could click in. The right stick looks like this is a possiblity, but it's very difficult to tell.