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Hiku said:
darkknightkryta said:

I've always felt it's better to do by learning.  You can read the frame data, etc, but you don't really learn it unless you feel it out.  Same with combos.  I remember I figured out a way to chain C. Viper's seismic hammer into her HP thunder knuckle.  I've never seen anyone do that combo.  The only thing you do need help with, is figuring out which normals connect to which normals.  But then I feel they should return back to the Third Strike style of combos being programmed into characters.

 

Except you figure that all out while you play :P.  Your open as long as you're in an animation.  I've personally always timed myself against animations to know when something is left open.